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liz prince
Liz is the Business Manager responsible for all aspects of Amiqus' operations including the strategic direction, business development and people of the company. A graduate in computer science, Liz moved into the technology recruitment sector 15 years ago having spent four years in the IT industry as an analyst/programmer. She sets and upholds the standard in Amiqus for the highest quality and integrity of service to clients and candidates.

"Amiqus' reputation is key to our ongoing success, the feedback I receive when meeting Clients is that we add real value to the bottom line and are considered a trusted partner to the business. Our challenge to ensure we raise the bar in our industry is one which we strive hard to meet and exceed."

stig strand
Stig originally set up and now leads Amiqus' video games practice. He is responsible for the growth and development of the client base and the Amiqus team in this sector. He specialises in the search and selection of experienced and senior level staff within all disciplines in the games, TV and film sectors and manages the day to day running of the games recruitment team. Stig is now looking to further develop the Amiqus Games business by developing more relationships with overseas developers.

"Working in a sector I've grown up with has been a dream come true and the team of consultants we have built are truly dedicated to delivering the best solution for both client and candidate which makes my role a pleasure to be in."

peter leonard
Pete began his recruitment career in the Industrial sector. He joined Amiqus in 2004 as a games resourcer and has eight years recruitment experience in total with five of these being spent at Amiqus. Now principal consultant, he works with Stig on the development of the games business, assisting the team with account management, client strategy, and of course candidate sourcing. He is also account manager for a number of Amiqus' key accounts.

"My favourite part of this role is the industry we work in – it's a market I have always wanted to be part of. Being in a position to talk to the people that make the games is, for me, the best bit!"

peter leonard